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Resources · System design · Senior

System design,
senior level.

For 5–8 years. Depth and tradeoffs: consistency models, data at scale, designing for failure, observability, networking/perf, and a deep set of hard prompts you're expected to drive. Tick a topic once you can teach it.

6Modules
Senior5–8 years
30Questions

1Consistency & correctness

0/6

Senior rounds probe tradeoffs under distribution. Reach for consistency vocabulary naturally and know when eventual is acceptable.

Get the models straight

2Data at scale

0/5

You own the data model and its failure modes: partitioning, hot keys, and cache correctness.

Partitioning & caching

ByteByteGo — search "hot partition".

3Designing for failure

0/5

The senior differentiator: assume everything fails and keep the blast radius small.

Resilience patterns

4Observability & delivery

0/4

You make systems operable: measurable, safely deployable, capacity-planned.

Run it in production

5Networking & performance

0/3

Senior designs account for the physics: latency, connections, and payload size.

The wire

6Harder prompts

0/8

Open-ended prompts that combine the ideas above. Drive them; state assumptions; defend tradeoffs.

Design these end to end

ByteByteGo — search "news feed".
ByteByteGo — search "chat system".
ByteByteGo — search "rate limiter".
ByteByteGo — search "distributed cache".
ByteByteGo — search "proximity service".
ByteByteGo — search "ad click aggregation".
Senior bar = consistency, failure design, operability, and driving ambiguous prompts · assume everything fails. All links open in a new tab.